Mmog

Massively multiplayer online game

From Wikipedia:

[http://en.wikipedia.org/wiki/Massively_multiplayer_online_game]

A Massively Multiplayer Online Game (MMOG or MMO) is a computer game which is capable of supporting hundreds or thousands of players simultaneously, and is played on the Internet. Typically, this type of game is played in a giant persistent world.

MMOs can enable players to compete with and against each other on a grand scale, and sometimes to interact meaningfully with people around the world. Most MMOs require players to invest large amounts of their time into the game. Many MMOs can be played for free on the internet such as: RuneScape or Subspace.

Some examples are Warcraft:

http://www.worldofwarcraft.com/bc-splash.htm

2nd life:

http://secondlife.com/

Everquest:

http://eqplayers.station.sony.com/

**One of the most fascinating aspects of these games (in my opinion) is that they provide community. It used to be that we feared becoming too isolated on the internet, and on computers in general. With the advent of interactive/collaborative concepts the formation and proliferation of online communities is at an all time high.

People now meet online, they fall in love online, they get married to people they meet online, they organize political strategies online, they teach and learn online. The online community is just beginning to realize its potentialities. It provides us with a challenge—a challenge to utilize and master this new method of interactive with out patrons (written by Max).**

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